Build Engineer @ Thar Be Monsters
I worked with a talented small team of artists, designers, and programmers to create a gameplay demo of Blubber Busters.
This was also the first opportunity I had to professional work with Perforce on both the user and administrative side.
You can catch the gameplay teaser on YouTube.
This was also the first opportunity I had to professional work with Perforce on both the user and administrative side.
You can catch the gameplay teaser on YouTube.